Consoles and Home Computers 620-640 / 919

Online Old Games for Consoles and Home Computers

Pipe Mania for ZX Spectrum

ZX Spectrum 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 259

Pipe Mania for Amstrad CPC

Amstrad CPC 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 185

Pipe Mania for SNES

SNES 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 161

Pirates! Gold for SEGA Genesis

SEGA Genesis 1993, MicroProse Software, Inc.

Pirates! Gold is a 1993 computer game, a sequel to Sid Meier's 1987 release, Sid Meier's Pirates!. MicroProse developed this 256-color version for MS-DOS, Macintosh, Mega Drive/Genesis, Amiga CD32 and Windows 3.x featuring a MIDI score and mouse support (in MS-DOS and Windows versions). Sea, land, and sea-to-land combat were done in real-time strategy.... 2368

Pole Position for Atari 2600

Atari 2600 1982, Atarisoft

Pole Position is a racing video game released in 1982 by Namco. The game popularized the use of sprite-based, pseudo-3D graphics with its `rear-view racer format` where the player’s view is behind and above the vehicle, looking forward along the road with the horizon in sight, which would remain in use even after true 3D computer graphics became standard... 2081

Pole Position for ZX Spectrum

ZX Spectrum 1982, Atarisoft

Pole Position is a racing video game released in 1982 by Namco. The game popularized the use of sprite-based, pseudo-3D graphics with its `rear-view racer format` where the player’s view is behind and above the vehicle, looking forward along the road with the horizon in sight, which would remain in use even after true 3D computer graphics became standard... 634

Pole Position for Vectrex

Vectrex 1982, Atarisoft

Pole Position is a racing video game released in 1982 by Namco. The game popularized the use of sprite-based, pseudo-3D graphics with its `rear-view racer format` where the player’s view is behind and above the vehicle, looking forward along the road with the horizon in sight, which would remain in use even after true 3D computer graphics became standard... 652

PONG for PC DOS

PC DOS 1972, Atari, Inc.

Pong (marketed as PONG) is one of the earliest arcade video games, and is a tennis sports game featuring simple two-dimensional graphics. The aim is to defeat an opponent (second player or computer) by earning a higher score. Pong was created by Allan Alcorn as a training exercise assigned to him by Atari founder Nolan Bushnell. Bushnell based the... 1039

Pool of Radiance for NES

NES 1988, Strategic Simulations, Inc.

Pool of Radiance, released in 1988, was the first of a long series of tactical role-playing games that shared a common engine that came to be known as the `Gold Box Engine`. The game takes place in the Forgotten Realms setting, in and around the Moonsea region and the City of Phlan, which has been overrun by forces of evil. The city had originally... 747

Populous for SEGA Master System

SEGA Master System 1989, Electronic Arts, Inc.

Populous is a computer game developed by Bullfrog in 1989 and is regarded by many as being the seminal god game. In this game, the player adopts the role of a deity and assumes the responsibility to shepherd people by direction, manipulation, and divine intervention. The player has the ability to shape the landscape and grow their civilization with... 906

Populous for SEGA Genesis

SEGA Genesis 1989, Electronic Arts, Inc.

Populous is a computer game developed by Bullfrog in 1989 and is regarded by many as being the seminal god game. In this game, the player adopts the role of a deity and assumes the responsibility to shepherd people by direction, manipulation, and divine intervention. The player has the ability to shape the landscape and grow their civilization with... 166

Populous for TurboGrafx-16/PC Engine

TurboGrafx-16/PC Engine 1989, Electronic Arts, Inc.

Populous is a computer game developed by Bullfrog in 1989 and is regarded by many as being the seminal god game. In this game, the player adopts the role of a deity and assumes the responsibility to shepherd people by direction, manipulation, and divine intervention. The player has the ability to shape the landscape and grow their civilization with... 100

Populous for SNES

SNES 1989, Electronic Arts, Inc.

Populous is a computer game developed by Bullfrog in 1989 and is regarded by many as being the seminal god game. In this game, the player adopts the role of a deity and assumes the responsibility to shepherd people by direction, manipulation, and divine intervention. The player has the ability to shape the landscape and grow their civilization with... 113

Populous for Game Boy

Game Boy 1989, Electronic Arts, Inc.

Populous is a computer game developed by Bullfrog in 1989 and is regarded by many as being the seminal god game. In this game, the player adopts the role of a deity and assumes the responsibility to shepherd people by direction, manipulation, and divine intervention. The player has the ability to shape the landscape and grow their civilization with... 45

Powermonger for SEGA Genesis

SEGA Genesis 1990, Electronic Arts, Inc.

Powermonger is a real-time strategy game derived from the Populous. The game features a 3-dimensional game map, although camera movement is limited to rotating the map by 90 degress or small discrete intervals and 8 pre-defined levels of zoom. Only the map topography itself is 3-dimensional; people, trees and other game objects are comprised of 2-dimensional... 127

Powerslave (Exhumed) for PC DOS

PC DOS 1996, Playmates Interactive Entertainment, Inc. / BMG

PowerSlave (Exhumed in European) is a first-person shooter, developed by Lobotomy Software. PowerSlave is set in an area around the ancient Egyptian city of Karnak in the late 20th century. The city has been seized by unknown forces, with a special crack team of hardened soldiers sent to the valley of Karnak, to uncover the source of this trouble.... 367

Prehistorik for Amstrad CPC

Amstrad CPC 1991, Titus France SA

Prehistorik is a platform game developed by Titus. The playable character is a neanderthal armed with a club. In a search for food, the neanderthal must hit dinosaurs and other animals that come in his way. Some hostile beings can't be beat, so the player must dodge them. A boss awaits in every even numbered level. There are seven levels... 4424

Prehistorik for PC DOS

PC DOS 1991, Titus France SA

Prehistorik is a platform game developed by Titus. The playable character is a neanderthal armed with a club. In a search for food, the neanderthal must hit dinosaurs and other animals that come in his way. Some hostile beings can't be beat, so the player must dodge them. A boss awaits in every even numbered level. There are seven levels... 433

Prehistorik 2 for PC DOS

PC DOS 1993, Titus France SA

Prehistorik 2 is a sequel to the platform game Prehistorik. Like in its predecessor, the main character of Prehistorik 2 is a caveman who goes in quest for food, fighting various animals and humorous end of level bosses. The game is a simple platform game where the player walks and jumps his/her way through the levels and whacks enemies in the head... 951

Primal Rage for SNES

SNES 1994, Time Warner

Primal Rage is a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player finishes a campaign of fights against the CPU, over increasing difficulty. The final battle of the single-player game consisted of fighting all the other CPU monsters with an increased power... 1453


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