Consoles and Home Computers 580-600 / 935
Online Old Games for Consoles and Home Computers
SimCity for SNES
SimCity is a city-building simulation game, originally developed by game designer Will Wright. The inspiration for SimCity came from a feature of the game Raid on Bungeling Bay that allowed Wright to create his own maps during development. The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals... 3856
Space Invaders (Unofficial Remake) for PC DOS
Space Invaders is a remake of the famous arcade coin-op machine by Taito. This remake was developed by Slovak programmers Martin and John Rusnak under the name Felis Software for MS DOS operating system in 1995. Since the original version, of course, remake contains better graphics (VGA 320x200), sounds and music, supporting most standard sound cards...... 282
Dragon Quest III (Dragon Warrior III) for Game Boy Color
Dragon Quest III (known in North America as Dragon Warrior III) is the third installment in the Dragon Quest RPG series, first released for the Famicom in Japan. The game uses basic role-playing video game conventions, such as leveling up by gaining experience points and equipping items. Battle is turn-based like the other games in the series. The... 237
Shadow Knights for PC DOS
Shadow Knights is a platform game about ninjas. This is one of the several games written by id Software to fulfill their contractual obligation to produce games for Softdisk, where the id Software founders formerly were employed. It is a basic platform game with a considerable influence by the NES Ninja Gaiden games. Froggman released the gamne under... 527
Dragon Quest III (Dragon Warrior III) for NES
Dragon Quest III (known in North America as Dragon Warrior III) is the third installment in the Dragon Quest RPG series, first released for the Famicom in Japan. The game uses basic role-playing video game conventions, such as leveling up by gaining experience points and equipping items. Battle is turn-based like the other games in the series. The... 370
Lion King, The for SNES
The Lion King is a video game based on Disney's popular animated film. It followed Simba's journey from a young carefree cub to the battle with his uncle Scar as an adult. The game is a side-scrolling platform game, with the controlled character having to leap, climb, run and descend from platform to platform. There is an exception during the level... 7010
Eye of the Beholder for SNES
Eye of the Beholder is a 1991 grid-based dungeon crawler in the Dungeon Master tradition, developed by Westwood Associates and published by SSI under the AD&D licence from TSR. Built on 2nd Edition AD&D rules and set in the Forgotten Realms city of Waterdeep, the game has a four-character party descend through sewers, dwarven outposts and drow caverns... 817
Juggernaut for ZX Spectrum
Juggernaut is the first game in its own genre! Become a truck driver in an elaborate computer simulator for the ZX Spectrum and Amstrad CPC. Your task is to distribute goods in the small town, your opponents outlayed fuel and poorly controllable truck ... 1170
Juggernaut for Amstrad CPC
Juggernaut is the first game in its own genre! Become a truck driver in an elaborate computer simulator for the ZX Spectrum and Amstrad CPC. Your task is to distribute goods in the small town, your opponents outlayed fuel and poorly controllable truck ... 830
Ski or Die for NES
Ski or Die is a 1990 winter sports game by Electronic Arts for the Amiga, NES, DOS and Commodore 64. It consisted of 5 minigames which could be played individually or in a set sequentially. Up to 6 players could compete against each other via hotseat in 4 of the minigames, and semi-hotseat in 1 of them (up to two players at a time). The sports and... 583
Lakers versus Celtics and the NBA Playoffs for PC DOS
Lakers versus Celtics and the NBA Playoffs is a basketball video game developed by Electronic Arts. The game would be the first team basketball game to acquire full players names and rights without actually relying on the NBA Players Association. Established stars in the game include Larry Bird, Kareem Abdul-Jabbar, Magic Johnson, Michael Jordan, and... 1838
Magic Candle, The for NES
The Magic Candle is a top-down party-based RPG with turn-based battles, designed by Ali Atabek and published by Mindcraft, should be described as Ultima clone. Players begin with one adventurer, a human hero called Lukas. Additional adventurers can be found in the game's two castles. Players must assemble a group of six adventurers and journey across... 108
Super Breakout for Game Boy Color
Super Breakout features similar gameplay to the original, but with several new game variations. In Super Breakout, there are three different and more advanced game types from which the player can choose: Double, Cavity and Progressive. Super Breakout is very similar to Breakout – the layout, sound, and general behavior of the game is identical – Super... 259
Super Breakout for Game Boy
Super Breakout features similar gameplay to the original, but with several new game variations. In Super Breakout, there are three different and more advanced game types from which the player can choose: Double, Cavity and Progressive. Super Breakout is very similar to Breakout – the layout, sound, and general behavior of the game is identical – Super... 106
Super Breakout for Atari 2600
Super Breakout features similar gameplay to the original, but with several new game variations. In Super Breakout, there are three different and more advanced game types from which the player can choose: Double, Cavity and Progressive. Super Breakout is very similar to Breakout – the layout, sound, and general behavior of the game is identical – Super... 1243
Breakout for Atari 2600
Breakout is an arcade game developed by Atari and released in 1976 as coin-op cabinet. It was conceptualized by Nolan Bushnell and Steve Bristow, and influenced by the 1972 arcade game Pong. In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick... 1720
Operation Wolf for PC DOS
Operation Wolf is a one-player shooter video game made by Taito as coin-op cabinet and was one of the most ported arcade games of all time. The game is controlled with a fixed swivel mounted light gun controller attached to the cabinet, with force feedback to simulate recoil. The object of the game is to rescue the five hostages in the concentration... 1153
Operation Wolf for ZX Spectrum
Operation Wolf is a one-player shooter video game made by Taito as coin-op cabinet and was one of the most ported arcade games of all time. The game is controlled with a fixed swivel mounted light gun controller attached to the cabinet, with force feedback to simulate recoil. The object of the game is to rescue the five hostages in the concentration... 747
Operation Wolf for NES
Operation Wolf is a one-player shooter video game made by Taito as coin-op cabinet and was one of the most ported arcade games of all time. The game is controlled with a fixed swivel mounted light gun controller attached to the cabinet, with force feedback to simulate recoil. The object of the game is to rescue the five hostages in the concentration... 206
Operation Wolf for SEGA Master System
Operation Wolf is a one-player shooter video game made by Taito as coin-op cabinet and was one of the most ported arcade games of all time. The game is controlled with a fixed swivel mounted light gun controller attached to the cabinet, with force feedback to simulate recoil. The object of the game is to rescue the five hostages in the concentration... 323