Consoles and Home Computers 660-680 / 935

Online Old Games for Consoles and Home Computers

Flashback: The Quest for Identity for SNES

SNES 1992, U.S. Gold Ltd.

Flashback, released as Flashback: The Quest for Identity in the US, is a cinematic platformer developed by Delphine Software of France. The game is set in the year 2142 and details the journey of Conrad B. Hart, an agent for the Galaxia Bureau of Investigation, and his attempts to recover his lost memory to save the world. During one of his investigations,... 850

Primal Rage for SEGA Game Gear

SEGA Game Gear 1994, Time Warner

Primal Rage is a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player finishes a campaign of fights against the CPU, over increasing difficulty. The final battle of the single-player game consisted of fighting all the other CPU monsters with an increased power... 320

Primal Rage for Game Boy

Game Boy 1994, Time Warner

Primal Rage is a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player finishes a campaign of fights against the CPU, over increasing difficulty. The final battle of the single-player game consisted of fighting all the other CPU monsters with an increased power... 150

Primal Rage for SNES

SNES 1994, Time Warner

Primal Rage is a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player finishes a campaign of fights against the CPU, over increasing difficulty. The final battle of the single-player game consisted of fighting all the other CPU monsters with an increased power... 1698

Street Fighter 2: The World Warrior for Game Boy

Game Boy 1991, Capcom Co., Ltd.

Street Fighter II: The World Warrior is a competitive fighting game originally released for the arcades in 1991. It is the arcade sequel to the original Street Fighter released in 1987 and was Capcom's fourteenth title that ran on the CP System arcade hardware. Street Fighter II improved upon the many concepts introduced in the first game, including... 1025

Street Fighter 2: The World Warrior for SNES

SNES 1991, Capcom Co., Ltd.

Street Fighter II: The World Warrior is a competitive fighting game originally released for the arcades in 1991. It is the arcade sequel to the original Street Fighter released in 1987 and was Capcom's fourteenth title that ran on the CP System arcade hardware. Street Fighter II improved upon the many concepts introduced in the first game, including... 11583

FIFA International Soccer for SNES

SNES 1993, Electronic Arts, Inc.

FIFA International Soccer is the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view (Kick Off), side view (European Club Soccer), or bird's-eye view (Sensible Soccer). It only... 1346

FIFA International Soccer for Game Boy

Game Boy 1993, Electronic Arts, Inc.

FIFA International Soccer is the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view (Kick Off), side view (European Club Soccer), or bird's-eye view (Sensible Soccer). It only... 340

FIFA International Soccer for SEGA Master System

SEGA Master System 1993, Electronic Arts, Inc.

FIFA International Soccer is the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view (Kick Off), side view (European Club Soccer), or bird's-eye view (Sensible Soccer). It only... 530

Universal Soldier for SNES

SNES 1992, Accolade, Inc.

Universal Soldier is console conversions of Turrican II for the Mega Drive and Game Boy, produced by The Code Monkeys for Accolade, who had kept the rights for the console ports of the franchise. You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him. Turrican's... 204

Universal Soldier for Game Boy

Game Boy 1992, Accolade, Inc.

Universal Soldier is console conversions of Turrican II for the Mega Drive and Game Boy, produced by The Code Monkeys for Accolade, who had kept the rights for the console ports of the franchise. You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him. Turrican's... 95

Turrican II: The Final Fight for ZX Spectrum

ZX Spectrum 1991, Rainbow Arts

Turrican II: The Final Fight is the second game of the Turrican series. Turrican II can be described as a cross between Metroid and Psycho-Nics Oscar. The game is divided into five distinct "worlds" each with its own themed music provided by Chris Huelsbeck, plus a final showdown with the Boss known as "The Machine". Unlike other games of its type,... 666

Hobbit, The for Amstrad CPC

Amstrad CPC 1982, Melbourne House

The Hobbit is a computer game released in 1982 and based on the book The Hobbit, by J. R. R. Tolkien. It was developed at Beam Software by Phillip Mitchell and Stuart Richie and published by Melbourne House for most home computers available at the time. Many locations were illustrated by an image, based on originals designed by Kent Rees... 1064

Carrier Command for Commodore 64

Commodore 64 1988, Rainbird Software

Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier. The carrier is not based on any real-life aircraft carrier but has been designed specifically for the game. Across all but one format, Carrier Command uses filled-in vector graphics to create a three-dimensional... 437

Carrier Command for Amstrad CPC

Amstrad CPC 1988, Rainbird Software

Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier. The carrier is not based on any real-life aircraft carrier but has been designed specifically for the game. Across all but one format, Carrier Command uses filled-in vector graphics to create a three-dimensional... 365

Heroes of Might and Magic: A Strategic Quest for Game Boy Color

Game Boy Color 1995, New World Computing, Inc.

First in series of turn-based computer games, which are fantasy-themed strategy conflicts in which characters called heroes have pivotal roles as leaders of armies of mythical creatures such as harpies, unicorns, vampires, and dragons... 768

Humans, The for Game Boy

Game Boy 1992, GameTek, Inc.

Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around... 106

Humans, The for SNES

SNES 1992, GameTek, Inc.

Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around... 207

Pool of Radiance for NES

NES 1988, Strategic Simulations, Inc.

Pool of Radiance, released in 1988, was the first of a long series of tactical role-playing games that shared a common engine that came to be known as the `Gold Box Engine`. The game takes place in the Forgotten Realms setting, in and around the Moonsea region and the City of Phlan, which has been overrun by forces of evil. The city had originally... 1074

Pipe Mania for SNES

SNES 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 194


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