Consoles and Home Computers 740-760 / 919

Online Old Games for Consoles and Home Computers

Sonic the Hedgehog for SEGA Master System

SEGA Master System 1991, SEGA Enterprises Ltd.

Sonic the Hedgehog is a 2D side-scrolling action platformer developed by Sonic Team and published by Sega for Genesis/Mega Drive home consoles in 1991. The game features an anthropomorphic hedgehog named Sonic in a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay centers... 3757

Sonic the Hedgehog for SEGA Game Gear

SEGA Game Gear 1991, SEGA Enterprises Ltd.

Sonic the Hedgehog is a 2D side-scrolling action platformer developed by Sonic Team and published by Sega for Genesis/Mega Drive home consoles in 1991. The game features an anthropomorphic hedgehog named Sonic in a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay centers... 2659

Sonic the Hedgehog (unofficial) for NES

NES 1991, SEGA Enterprises Ltd.

Sonic the Hedgehog is a 2D side-scrolling action platformer developed by Sonic Team and published by Sega for Genesis/Mega Drive home consoles in 1991. The game features an anthropomorphic hedgehog named Sonic in a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay centers... 4614

Space Invaders for Atari 2600

Atari 2600 1978, Midway

Space Invaders is an arcade video game designed by Tomohiro Nishikado, and released in 1978. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and... 1819

Space Invaders for Game Boy

Game Boy 1978, Midway

Space Invaders is an arcade video game designed by Tomohiro Nishikado, and released in 1978. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and... 254

Space Invaders for NES

NES 1978, Midway

Space Invaders is an arcade video game designed by Tomohiro Nishikado, and released in 1978. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and... 426

Space Invaders for Apple II

Apple II 1978, Midway

Space Invaders is an arcade video game designed by Tomohiro Nishikado, and released in 1978. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and... 166

Space Invaders for SNES

SNES 1978, Midway

Space Invaders is an arcade video game designed by Tomohiro Nishikado, and released in 1978. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and... 350

Space Invaders (Unofficial Remake) for PC DOS

PC DOS 1995, Felis Software Slovakia

Space Invaders is a remake of the famous arcade coin-op machine by Taito. This remake was developed by Slovak programmers Martin and John Rusnak under the name Felis Software for MS DOS operating system in 1995. Since the original version, of course, remake contains better graphics (VGA 320x200), sounds and music, supporting most standard sound cards... 252

Space Taxi for Commodore 64

Commodore 64 1984, Muse Software

Space Taxi is an action game simulates a flying taxi. It was written by John F. Kutcher for the Commodore 64 and published by MUSE Software. The game is famous for featuring sampled speech uncommon in the early 1980s. The speech samples include `Hey taxi!`, `Pad one please`, `Thanks` or `Up please`. There are 24 different levels, all in sequential... 5953

Spear of Destiny for PC DOS

PC DOS 1992, FormGen, Inc.

Spear of Destiny: The game consists of one 21-level episode, 19 of which need to be completed in order to win the game; graphics, gameplay, etc., are very similar to those of Wolfenstein 3D. The game's levels can be divided into four blocks, each ending with the player having to defeat a "boss" in the final level... 132

Stacks, The for Atari 2600

Atari 2600 2011, Mike Mika & Kevin Wilson

The Stacks is a platform game for Atari 2600 console, created in 2011 by Mike Mika & Kevin Wilson, based on Novel by Ernest Cline - Ready Player One. It is rip-off of old Pitfall combined with Donkey Kong or BurgerTime, where you had to navigate through a vertical maze of trailers, collecting junk computers, snagging food voucher power-ups, and avoiding... 2380

Star Castle for Vectrex

Vectrex 1980, General Consumer Electronics - GCE Inc.

Star Castle is a vector graphics multidirectional shooter released in arcades by Cinematronics 1980. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The display is black and white with the colors of the rings and screen provided by a transparent plastic screen overlay. Star Castle was designed... 860

Star Control for SEGA Genesis

SEGA Genesis 1990, Accolade, Inc.

Star Control is a science fiction competitive shooter developed by Toys for Bob. The game featured the basic Spacewar!-style combat engine and wraparound screen, Mêlée (as it was called due to the close combat involved, even though the ships actually fired projectile weapons at each other and engage one by one), as well as a strategic game engine with... 1179

Star Control for Amstrad CPC

Amstrad CPC 1990, Accolade, Inc.

Star Control is a science fiction competitive shooter developed by Toys for Bob. The game featured the basic Spacewar!-style combat engine and wraparound screen, Mêlée (as it was called due to the close combat involved, even though the ships actually fired projectile weapons at each other and engage one by one), as well as a strategic game engine with... 43

Star Dragon for ZX Spectrum

ZX Spectrum 1990, Ultrasoft, Proxima

Star Dragon is an action space shooter with vertical scrolling, released by Ultrasoft in 1990 for ZX Spectrum home computers. The author of the game is the Czech programmer Patrik Rak together with the graphic artist Milan Matoušek, the music for AY was created by František Fuka. The player controls a Star Dragon fighter flying through space and his... 83

Star Goose! for PC DOS

PC DOS 1988, Logotron

Stargoose is a sci-fi shoot 'em up game for Amiga, Atari ST and IBM PC, developed by LogotroN. The game contains eight levels and takes place on the surface of an alien planet. The player's character, called Scouser-Gitt, has been hired by some kind of "tribal elder" to steal six jewels from each level. The levels in Stargoose scroll continuously upwards,... 295

Star Ocean for SNES

SNES 1996, Enix Corporation

Star Ocean is a Japanese action role-playing video game and the first game in the Star Ocean series. It was the first game developed by the newly formed tri-Ace company for the Super Famicom. The player navigates a character throughout the game world, exploring areas and interacting with non-player characters. In progressing through the game, the player... 186

Star Wars for PC DOS

PC DOS 1983, Atari, Inc., Domark, Broderbund

Star Wars is a first-person rail shooter designed by Mike Hally and released in arcades by Atari, Inc. in 1983. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. Assuming the role of Luke Skywalker (Red Five), the player pilots an X-wing fighter from a first-person perspective. The player does... 281

Star Wars for Amstrad CPC

Amstrad CPC 1983, Atari, Inc., Domark, Broderbund

Star Wars is a first-person rail shooter designed by Mike Hally and released in arcades by Atari, Inc. in 1983. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. Assuming the role of Luke Skywalker (Red Five), the player pilots an X-wing fighter from a first-person perspective. The player does... 223


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