Consoles and Home Computers 700-720 / 919

Online Old Games for Consoles and Home Computers

RoboWarrior for NES

NES 1988, Jaleco Ltd.

RoboWarrior, known in Japan as Bomber King is an action puzzle video game developed by Hudson Soft, and co-developed by Aicom, making it their first NES game they worked on, and published by Jaleco for the Nintendo Entertainment System and the MSX. RoboWarrior takes place on an alien planet called Altile which was created by scientists as a solution... 54

Bomber King for MSX

MSX 1988, Jaleco Ltd.

RoboWarrior, known in Japan as Bomber King is an action puzzle video game developed by Hudson Soft, and co-developed by Aicom, making it their first NES game they worked on, and published by Jaleco for the Nintendo Entertainment System and the MSX. RoboWarrior takes place on an alien planet called Altile which was created by scientists as a solution... 44

Rogue for Amstrad CPC

Amstrad CPC 1980, Artificial Intelligence Design, Epyx

Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom,... 131

Rogue for ZX Spectrum

ZX Spectrum 1980, Artificial Intelligence Design, Epyx

Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom,... 190

Rogue for PC DOS

PC DOS 1980, Artificial Intelligence Design, Epyx

Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom,... 6168

Rollergames for NES

NES 1990, Ultra Games

RollerGames is arcade platform game, based on the television show of the same name. The game is in the same fashion as Turtles II, that is that it's a sidescroller were you can move up and down on the screen, but you go on rollerskates. This makes the game go much faster than its counterpart, which adds difficulty and also a sense of speed. It includes... 400

Rollergames for Arcade

Arcade 1990, Ultra Games

RollerGames is arcade platform game, based on the television show of the same name. The game is in the same fashion as Turtles II, that is that it's a sidescroller were you can move up and down on the screen, but you go on rollerskates. This makes the game go much faster than its counterpart, which adds difficulty and also a sense of speed. It includes... 175

Romance of the Three Kingdoms for NES

NES 1985, KOEI Co., Ltd.

Romance of the Three Kingdoms (Sangokushi in Japanese) is the first game in a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei. The games are based on events that took place in China during the 2nd and 3rd centuries, drawing ideas mainly from the historical novel Romance of the Three Kingdoms. Gameplay... 482

Romance of the Three Kingdoms II for SNES

SNES 1989, KOEI Co., Ltd.

Romance of the Three Kingdoms 2 (released in Japan as Sangokushi II) is the second in the series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms. Upon starting the game, players choose from one of six scenarios that determine the initial layout of power in ancient China. The player wins... 402

Romance of the Three Kingdoms II for SEGA Genesis

SEGA Genesis 1989, KOEI Co., Ltd.

Romance of the Three Kingdoms 2 (released in Japan as Sangokushi II) is the second in the series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms. Upon starting the game, players choose from one of six scenarios that determine the initial layout of power in ancient China. The player wins... 221

Santa Clause 3: The Escape Clause for Game Boy Advance

Game Boy Advance 2006, Buena Vista Games, Inc.

The Santa Clause 3: The Escape Clause is an action platformer based on the film of the same name, developed by 1st Playable Productions for Nintendo Game Boy Advance in 2006. Player controls Scott Calvin in his role as Santa Claus. Villain Jack Frost aims to sabotage Santa's Christmas activities so he can steal the mantle of the legendary holiday figure... 146

Second Samurai for SEGA Genesis

SEGA Genesis 1993, Psygnosis Limited

Second Samurai is the sequel to the 1991 game First Samurai, designed by Raffaele Cecco (Vivid Image) and released for the Sega Mega Drive and Amiga in 1994. Notable features also include prehistoric and futuristic levels as well as feudal Japan like the 1991 prequel. Player can choose between two Samurais (the 1-player mode has the male protagonist... 182

Secret Agent for PC DOS

PC DOS 1992, Apogee Software, Ltd.

Secret Agent is a shareware series of three side-scrolling platform games, developed and published by Apogee Software.The player controls the titular secret agent, known only under his codename Agent 006. Each game is divided into 16 levels; there is no fixed order in which to play them, but one of them is the "main fortress" which cannot be accessed... 114

Secret of Monkey Island, The for PC DOS

PC DOS 1990, LucasArts

The Secret of Monkey Island is the adventure game with point-and-click interface, memorable for its witty humor, primarily designed by Ron Gilbert, with Tim Schafer and Dave Grossman. The game introduces Guybrush Threepwood, a youth who desires to become a pirate. At the beginning of the game, he washes up on the Caribbean island of Mêlée... 384

Sensible Soccer for SNES

SNES 1992, Renegade Software

Sensible Soccer (Championship Soccer '94) is a football/soccer game developed by Sensible Software and first released for Amiga and Atari ST in 1992. It featured a zoomed-out bird's-eye (top-down) view, editable national, club and custom teams (original game includes the 1992 European Championships) and gameplay utilising a relatively simple and user-friendly... 1722

Sensible Soccer for SEGA Genesis

SEGA Genesis 1992, Renegade Software

Sensible Soccer (Championship Soccer '94) is a football/soccer game developed by Sensible Software and first released for Amiga and Atari ST in 1992. It featured a zoomed-out bird's-eye (top-down) view, editable national, club and custom teams (original game includes the 1992 European Championships) and gameplay utilising a relatively simple and user-friendly... 8328

Shadow Knights for PC DOS

PC DOS 1990, Softdisk Publishing

Shadow Knights is a platform game about ninjas. This is one of the several games written by id Software to fulfill their contractual obligation to produce games for Softdisk, where the id Software founders formerly were employed. It is a basic platform game with a considerable influence by the NES Ninja Gaiden games. Froggman released the gamne under... 380

Budo: The Art of Ninja Combat for PC DOS

PC DOS 1990, Softdisk Publishing

Shadow Knights is a platform game about ninjas. This is one of the several games written by id Software to fulfill their contractual obligation to produce games for Softdisk, where the id Software founders formerly were employed. It is a basic platform game with a considerable influence by the NES Ninja Gaiden games. Froggman released the gamne under... 1193

Shadow of the Beast for SEGA Master System

SEGA Master System 1989, Psygnosis Limited

Shadow of the Beast is a side-scrolling platform computer game released for the Commodore Amiga, but the game has been ported to many other systems. Shadow of the Beast, however, was considered revolutionary because its graphics, with many more colours on screen and up to twelve levels of parallax scrolling backdrops, were of a level rarely if ever... 885

Shadow of the Beast for SEGA Genesis

SEGA Genesis 1989, Psygnosis Limited

Shadow of the Beast is a side-scrolling platform computer game released for the Commodore Amiga, but the game has been ported to many other systems. Shadow of the Beast, however, was considered revolutionary because its graphics, with many more colours on screen and up to twelve levels of parallax scrolling backdrops, were of a level rarely if ever... 90


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